![]() ![]() Substance 3D Painter 7.4 is available for Windows 10, CentOS 7.0/Ubuntu 18.04+ Linux and macOS 10.14+. Workflow improvements include the option to undock the 2D View and 3D View and move them to a second monitor and “small improvements” to automatic UV unwrapping when working with elongated UV islands. ![]() Users also get 11 new grunge textures created by Emiel Sleegers for surface dirt and damage. The update also adds a set of readymade materials created by artist Käy Vriend, including surface damage decals and glitter materials. New materials and grunge maps, and UX improvements The new implementation is based on OpenColorIO 2, also now supported in other key VFX tools including Maya and Nuke, and comes with with configurations for ACES 1.0.3 and ACES 1.2.Ĭonfigurations are stored on a per-project basis, and can be applied to existing projects. Product manager Valeria Gerontopolous described Painter’s previous lack of a proper colour pipeline as “the elephant in the room – and it’s probably a very precisely colour-managed pink elephant”. Substance 3D Painter 7.4 addresses a long-standing request from artists using the software in visual effects rather than game development, adding OpenColorIO colour management. Support for OpenColorIO 2 colour-mangement, with a choice of ACES configurations The update introduces OpenColorIO colour management for VFX pipelines, the option to undock the 2D and 3D views to a second monitor, and new grunge maps. Now updated with news of the public release.Īdobe has unveiled Substance 3D Painter 7.4, the latest version of its 3D texture painting software, during its latest Substance 3D livestream, the recording of which is embedded above. Boom! Now you can use the program without any interruptions.Īdobe Substance 3D Painter v8.Orignally posted on 23 November.Extract the “Crack Fix.zip” to directory where you’ve installed the program.Don’t run the application yet and close from system tray or task manager if running.Install the program from the given setup.Painter supports multi-tile painting (UDIMs), Alembic, camera import, and Python scripting and is compliant with the VFX Reference Platform. Lay out UVs over multiple tiles to maintain high resolution. Create custom export presets to fit into any pipeline or workflow.Īutomatic UVs ensure imported models don’t need any special preparation for texturing. Preserve these properties when exporting.Įxport to any game engine or renderer effortlessly. Reproduce real-life material behaviors such as subsurface scattering, sheen, anisotropy, or clear-coat. Painter also supports Adobe Photoshop brush presets.Īpply realistic details, from subtle dust layers to signs of extreme wear and tear. Paint using dynamic brushes, projection tools, or particles. This means you can change the resolution of your project at any time without ever decreasing quality, or even modify existing paint strokes. In Painter, every action and stroke is recorded, and can be recomputed at any time. You can even preview your model in the included path tracing mode. Iterate on complex materials with advanced lighting and shadows, making texturing even more creative and painless. The state-of-the-art viewport in Painter shows all your artistic decisions in real time. Explore mask presets that adapt to any shape, and paint with efficient, dynamic tools. Use Smart Materials that adjust to any object to show realistic surface detail or wear and tear. Painter helps you achieve the look you want, from product design to realistic games and visual effects to projects such as stylized animation. It’s a go-to 3D texturing app for creative professionals everywhere. Substance 3D Painter is widely used in game and movie production as well as in product design, fashion, and architecture. Substance 3D Painter has the tools you need to texture your 3D assets, from advanced brushes to Smart Materials that automatically adapt to your model. It is acknowledged as the most innovative and user-friendly 3D Painter out there. Substance 3D Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. ![]()
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